A "Lifepath" is a system used in character generation within the role-playing games. It is a method for figuring out a character's background and personal history. Is works like a set of flowcharts each numbered for randomly-generated results. This serves as a list of "plot complications" that helps round-out a character so players do not start out playing a nameless collection of stats and equipment with a generic archetype, and as much character and personal history as a fresh blank disc — an issue faced with most fantasy-themed RPGs like Dungeons & Dragons.
The topics deals with dress & personal style, ethnic origins, family background, personal motivations, major life events, and finding/loosing friends, enemies and lovers.